A rendering exercise envisioning an outpost set against an Icelandic backdrop. The structure serves as a facility for scientific research on the changing weather conditions.
The building is inspired by biomorphic design of the early 2000's mixed with 80s dystopian futurism.
Modeled using Blender, Grasshopper and Gaea. Rendered in Blender.
Storytelling Through Mixed Reality:
When we think about Mixed Reality, we usually think of a world with holographic visions surrounding us. Mixed reality’s immersive worlds offer us the apparent benefit of staying still while going places: the wonder of being and unbeing on the moon while simultaneously sitting on the sofa in your living room. This emerging technology has great potential, and some of it has already been realized. But there are also dangers in being able to live in a digital world and lose track of that sofa we’re sitting on, taking in an experience that’s been ever more precisely imagined for us.
What if there was another way of looking at mixed reality? One where the definition of immersion is not limited to the idea of being an evolution of watching content on a screen but one that is more akin to the immersion we feel when reading a book. One that is more interpretive and abstract in the way that information is relayed to us.